Besucher: 23752

Specialty Calculator made by <XKK> Texos @ Lottery Defence | Latest Version 16

Total Costs:
0
SP

Configuration

from
into
SP to invest:
EP to invest:
GP:
Your title:
Select your Rune: Level: Awakening:
State +10:
State +15:
@Tran:
Rune Base: Attack Damage
Attack Speed
Ability Power
Critical Damage
Critical Chance
Enchants Lvl: Attack Damage
Critical Chance
Acceleration
Final Damage
Count Bless:

+Team Attack:

+Team Speed:

+Team Crit:



Difficulty: Torment Level: RoundToGo:
Average Unit %:






Optional SP-BankInvested Points: Intervall/10 Rounds:



View as or
Attack Damage I
Level:
0
/ 5
Costs:



Attack Speed I
Level:
0
/ 5
Costs:



Skill Damage I
Level:
0
/ 5
Costs:



Exchanges
Level:
0
/ 20
Costs:

















AD: 5 (437 Hidden AD) > 442
AS: 0
CC: 0
CD: 100 (0 Torment CD) > 100
DMG Formula: x 0
Info about Configuration:
  • Inputs:
    • SP to invest
      • First. Put some of your SP into your utility skills like
        XP-Lotto, Mineral/Gas, Unit-Lotto etc. and afterwards
        set there your left sp for attack skills
    • GP
      • Each surplus GP over 24 will give you 5% AD
    • Count Bless
      • If you play alone and you got Bless-Buff (Title) set this to 1.
        If you play with 2 other players
        and you are sure they have Bless aswell, set to 3.
        Buffer who leave the game will not count, set then to 1.
    • +Team Skills
      • Level of Divine Buffs from other players
    • Team Buffs (Your divine buffs)
      • Full Team Buffs: All divine buffs are first skilled
        Select Team Buffs: Calc will first skill to the level u chose
    • Multi-Target off
      • For Hyper-Games, turn MT off. For long games turn it on.
        Multi Target off will set 1 in Multi-Target Damage for
        default 20% chance to hit and 1 in Multi-Critical Chance
        for a chance to trigger Multi-Hits.